Units

The 6 different units in Rise each have different stats listed below. If no Range stat is listed, the unit can only attack units adjacent to it but you can order them to attack units farther away and they will move towards them and then attack. Longbowmen can be ordered to attack units 3 hexes away because they can move once before they attack.

Units are listed in order of speed, which helps determine the order units act out their orders - see the Battles help section for details.